|The Play Arts Commander Shepard|
I actually hesitated in picking up this figure originally as I'm not generally a fan of default character figures from games that allow for character customization, but ultimately I decided that the default Shepard was iconic enough that I wasn't really bothered by the fact that he doesn't particularly look like my version of the character.
The figure is packaged in a standard cardboard package - all sided, but with a book-style flap that's secured with Velcro. The box art is quite attractive - it actually looks quite similar to the game's box art, but with the action figure front and centre. I actually took longer than usual to de-box this figure specifically because I was so fond of the look of the box that I considered keeping him on display inside it. Ultimately though, my desire to save on space (and to handle the figure) won out.
|With the flap open.|
|Standing on his own.|
In terms of balance, the figure is nicely symmetrical, but not to an unnatural degree. He's also very well balanced and can easily stay upright without the assistance of a stand and without too much fiddling with the pose.
In terms of articulation, the figure is well-jointed and can move through a variety of poses. I'd expected the head movement to be somewhat limited by the collar on the armour, and it is, but not nearly to the extent that I'd feared.
The only issue I had in terms of joints was in removing the figure's left hand - although one only needs to take off the hand itself to swap hands, I found it a little too easy to take off the wrist piece along with it. That may be an issue unique to this particular piece though, as the right hand worked perfectly, and I've not had the same problem with other Play Arts figures with option hands.
|Imagine some waist-high cover here. ;)|
|A closer view of the armour|